Static Line Jumping
1. Config Values
1.1 Vehicles
Static line actions are automatically added to all children of Helicopter
and Plane
. However, it must be enabled per-vehicle.
class CfgVehicles {
class TAG_myVehicle {
aftb_staticLine_enabled = 1;
aftb_staticLine_condition = "true";
};
};
Config Name
Type
Description
aftb_staticLine_enabled
Number
0-disabled, 1-enabled
aftb_staticLine_condition
String (of code)
Extra condition that must return true in order to jump (OPTIONAL)
2. Events
2.1 Listenable
Event Name
Passed Parameter(s)
Locality
Description
aftb_staticLine_jumped
[_vehicle, _unit, _parachute]
Local
A unit jumped out
aftb_staticLine_jumpWaypointStarted
[_vehicle, _startPosition, _wpPosition]
Global
"Static Line Jump" waypoint started
aftb_staticLine_jumpWaypointFinished
[_vehicle, _startPosition, _wpPosition]
Global
"Static Line Jump" waypoint completed
3. Scripting Examples
3.1 Adding a Static Line Jump waypoint
private _plane = ...; // Any compatibile vehicle
// Exact params for https://community.bistudio.com/wiki/addWaypoint
private _waypointParams = [getPosASL dropZone, -1];
// Returns created waypoint
[group _plane, _waypointParams] call aftb_staticLine_fnc_addWaypoint;
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